#include <jni.h>

//include gaurd
#ifndef __NP_RENDERER__H__
#define __NP_RENDERER__H__

void onCreateSurface();
void onSurfaceChanged(int width, int height);
void onLooping();
void onTouchEvent(int x, int y, int touchFlag);
void setTextureData(char* pixels, int width, int hegiht);
void onUpdate();
void onDraw();
void onDestroy();

#endif
